SO LA LUNE : L'ENFANT DE LA PLUIE
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SO LA LUNE : L'ENFANT DE LA PLUIE -
PROJECT : L'enfant de la PluieROLE : 3D Artist/Motion Designer/Web Designer/Merch DesignerYEAR : 2024CLIENT : So La Lune For the launch of L'Enfant de la Pluie, I contributed to the visual ecosystem surrounding both the album release and its direct-to-consumer campaign.
Starting from the production files of the collector box, I recreated the product in 3D at its exact dimensions before developing a series of visual assets used across the launch campaign, including the announcement teaser and the official pre-order website.
My involvement spanned 3D production, motion design and web design, helping translate the album's rainy Tokyo-inspired atmosphere into a cohesive digital experience.
The Collector Box - 3D
Modeled and textured in Cinema4D, Rendered with OctaneUsing the original manufacturing templates provided by the production team, I rebuilt the collector box in Cinema 4D with accurate proportions and dimensions.
Particular attention was paid to texture fidelity, material rendering and artwork alignment to ensure the digital version matched the final physical product as closely as possible. The resulting 3D asset became the foundation for multiple elements of the album's launch campaign.
Announcement Teaser - Motion
Modeled and animated in Cinema4D, Rendered with Octane, Post processing and compositing in After EffectsRather than treating each deliverable as an isolated piece, the project was conceived as a connected creative ecosystem. The 3D assets produced for the collector box were later reused across promotional materials, including the announcement teaser and website experience, creating a consistent visual language throughout the album launch.
This cross-disciplinary approach reflects the way I often work: building flexible creative assets that can evolve across motion, web and merchandising environments.
D2C Store - Webdesign
Interactive prototype made in FigmaWorking from the established visual direction of the album, I designed the website experience to serve both as a promotional platform and a direct-to-consumer storefront.
A major focus of the project was the implementation of large-scale parallax compositions, recreating the atmosphere of a rain-soaked Tokyo cityscape while maintaining clear navigation and product visibility. Particular attention was given to the presentation of the 18 collector box editions, each featuring a unique polaroid, ensuring the product offering remained accessible without overwhelming the visual narrative.
By combining immersive storytelling with practical e-commerce requirements, the website became a central component of the album's launch ecosystem.
Products for the fans - Merchandising
Designed in Photoshop and Illustrator, Mockups made in Photoshop, Front tee design by @mattisparias